After filling the wagon with the two human bandits and their belongings, we decided the ogres wouldn’t fit, so we just took their heads.
War of the Burning Sky Session 16
As I was settling down and reflecting on the day, my head still spinning at having found a handkerchief that may have belonged to my father, who we all presumed to have died in the War of the Silver Marches, I realized that Moradin had just granted me the ability to speak with dead.
War of the Burning Sky Session 14
As Kazyk hoisted its glaive to bring down on Crystin, Haddin ran into the village from the stream, screaming, “No!” The old man knocked Crystin out of the way and plunged a stone dagger into the bearded devil before being cleaved in two.
War of the Burning Sky Session 13
We returned to the Seela village and conferred with Papuvin and Tiljann, explaining what we learned from our visits with Timbre and Gwenvere.
Icewind Dale 34-38: Ravisin's Revenge
As we were headed west, skirting the edge of the forest to the north, we heard a familiar bellowing sound as an ice troll burst out of the woods and charged toward us.
Icewind Dale 27-31: The Duergar Outpost
Erling lit a torch and threw it into the dark hall above the well, communicating with the rest of us telepathically.
War of the Burning Sky Session 12
The four fey, Seela rebels, charged forward, daggers drawn, the first two stabbing into the Seela woman, who stumbled into Eyvindr’s arms.
War of the Burning Sky Session 11
One of the ghasts raked its claws into Cyrus, who pulled himself free and avoided a bite from the other. Uttering an infernal curse, Cyrus’ sword burst into a green flame blade and sliced into the second ghast, the flame then jumping to the first.
War of the Burning Sky Session 9
Pointing its glaive at us, it addressed the two small flying creatures with a command, “Kill that one!”
War of the Burning Sky Session 8
Though magic protected our skin against burn, we could still feel the intense, withering heat carried in terrible blasts from the trees, and we smelled the acrid smoke as we entered and it enveloped us, arms of black and orange embracing us all.
Icewind Dale 24-26: Tracking the Duergar
When we arrived in Easthaven and sold off some of our treasure and my hunting trap, I paid Bran back the 100 gold coins that he had lent me.
Session 82: Who Let The Dogs Out?
The group decided to spend the rest of the day and that night in the valley where they had left the wagon, Dynamo, and Happy tied to a tree.
Session 81: Keep On Tracking
As the group was being bombarded by arrows from the south, Prynhawn suggested to Valeria that they engage their attackers head on.
Icewind Dale 21: Searching For Clues
As we rowed the two boats back to Easthaven, we were attacked by a flock of blood hawks. Mendel and Bran put many of them to sleep, but they might have killed Erling and me if we hadn’t been given potions of healing. Bran cast healing word many times. Mendel killed the remaining blood hawks with magic missiles.
Icewind Dale 18-20: The Missing Fishermen
After searching the duergar and Dinev's Rest, and telling Rourke about the Duergar, we decided to return to Easthaven, where Erling wanted to help find the missing fisherman.
Session 79: Shine Bright Like A Diamond
The group returned to the keep loaded with treasure and two extra suits of half-plate armor. They took turns carrying Arpad as they escorted the five prisoners they had rescued from Tarlech’s cells.
Arpad Cooper
Human female necromancer
Arpad, daughter of Asham the Cooper and his wife Naramis, was born and raised in the keep along with her younger siblings: Anrod, Atli, Parwin, Durifern, Barthony, and Blasco, as well as Asham's brother, Hobbin the carpenter.
She was kidnapped several months ago by Mendel the Slaver in order to ensure her father’s continued cooperation in providing the barrels Mendel uses to smuggle victims in.
Arpad, daughter of Asham the Cooper and his wife Naramis, was born and raised in the keep along with her younger siblings: Anrod, Atli, Parwin, Durifern, Barthony, and Blasco, as well as Asham's brother, Hobbin the carpenter.
She was kidnapped several months ago by Mendel the Slaver in order to ensure her father’s continued cooperation in providing the barrels Mendel uses to smuggle victims in.
Session 78: True Colors
As the group peered around the desk at Yanliz’s victim, Jess cried, “You killed Arpad! Why did you do that? What’s wrong with you?”
Icewind Dale 13-17: Assault On Caer-Dineval Keep
It took us five more hours to reach Caer-Dineval. It was a small town of about one hundred residents, dominated by a castle on the hill.
Session 77: Shades of Grey
Once the group was gathered together in the secret corridor with the bodies of the wizard, the cat, and Chantel, they made sure the two humans were bound, gagged, and blindfolded.
Session 76: Back In Black
As the group headed from the gatehouse to the One-Eyed Cat, a crowd gathered around them, eager to hear their tale of victory.
Session 75: All A Buzz
While Yanliz and Jess engaged the archer on the upper rim of the valley, the rest of the group stood by the cave entrance.
Icehammer Dwarves: Session 14
Before we could stop him, Boaromyr charged Brakkis, knocking the old man down and leaving him gasping in pain.
Icewind Dale 12: Easthaven
Walking into Easthaven was like stepping into Icewind Dale's past—the place was a living example of the boomtown way of life that gripped all of Ten Towns centuries ago.
War of the Burning Sky Session 7
“Warroc, you’ve fell in with the wrong crowd,” Eyvindir called out. “I was happy to never see you again, but now you will pay the price.”
Icehammer Dwarves: Session 12
A thirty-foot-high hill rose ahead of us, its top too flat to be a natural occurrence. Jutting from the grassy hilltop was a row of ten-foot-tall, bone-white rocks that arced toward the stormy sky like outstretched talons.
War of the Burning Sky Session 6
When we woke we agreed to try and open the case. I took it outside and tried with all my might, but it wouldn’t budge, and Cyrus was reluctant to try more extreme measures, so I relented.
War of the Burning Sky Session 5
While Eyvindir questioned the remaining elf, I searched the area, Cyrus guarded the lower level, Ulfgar guarded the stairs, and Xireas kept an eye out from across the room.
War of the Burning Sky Session 4
On the way back to the safe house, we were ambushed by thugs dressed up as guards, who said they were taking us in because we had a wizard in our midst. As we were beating down the thugs, we were joined by a handsome human with a greatsword, who introduced himself as Rantle.
War of the Burning Sky Session 3
In the center of the district and surrounded by a fenced compound, we found the Depository Tower. Torrent gave one of the guards a password and we were escorted to the tower entrance.
Icewind Dale 8-10: The Lake Monster
In Termalaine, we encountered kobolds, who had been brought into town from the gem mines, skulking through town. We followed them briefly, but found no indication of mayhem.
Icewind Dale 7-8: The White Moose
After reaching the surface, Erling and his companions soon met with Frizzt. After burying their dead companions, they left for Lonelywood.
Icehammer Dwarves: Session 6
Elongated tongues dropped from the mouths of the rasping dwarven zombies as they dropped their bones and turned their attention toward us. We charged at them.
Frizzt J'ffa
Drow male ranger
Frizzt J'ffa is a 166 years old drow from Menzoberranzan; a large drow city in the Northdark. He served as the First Prime of House Zapophis.
Chosen because it means "free spirit" in Undercommon, Frizzt was named by his father, Friz'ac. He was born in a Menzoberranzan district under the control of the drow noble Vronus, where his father served as Vronus' First Prime. After failing to win an unwinnable battle, Vronus killed Friz'ac in a prolonged and agonizing death. Vronus also exiled young Frizzt—along with Frizzt's mother—to the surface where he grew up.
Frizzt J'ffa is a 166 years old drow from Menzoberranzan; a large drow city in the Northdark. He served as the First Prime of House Zapophis.
Chosen because it means "free spirit" in Undercommon, Frizzt was named by his father, Friz'ac. He was born in a Menzoberranzan district under the control of the drow noble Vronus, where his father served as Vronus' First Prime. After failing to win an unwinnable battle, Vronus killed Friz'ac in a prolonged and agonizing death. Vronus also exiled young Frizzt—along with Frizzt's mother—to the surface where he grew up.
Icewind Dale: Session 6
My nightmares of being hunted by powerful enemies and their agents everywhere I went were abruptly ended by Erling jumping on my bed and shouting, "Wake, up, wake up! Sephek's here! Wake up!"
Roleplaying During A Pandemic
By Andrea Kamander
Dungeons and Dragons, or D&D, is a fantasy tabletop role-playing game. Each player usually runs one character within an adventuring party. The game is run by a Dungeon Master, or DM, who controls the environment and any non-player characters. Playing D&D consists of three aspects: exploration, social interaction, and combat. Personally, I like the combat and intraparty interaction most.
Dungeons and Dragons, or D&D, is a fantasy tabletop role-playing game. Each player usually runs one character within an adventuring party. The game is run by a Dungeon Master, or DM, who controls the environment and any non-player characters. Playing D&D consists of three aspects: exploration, social interaction, and combat. Personally, I like the combat and intraparty interaction most.
Icehammer Dwarves: Session 5
Once we arrived at the mine, we searched the bodies of our dead enemies. Then, the three of us took a short rest in a room to the northwest, which was filled with food and drink.
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