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Listen to the adventures of
The Lost Minds
The Heroes of Phandalin. Note that this is a narrated recap of their adventures, not a live recording of the game. (Approximately 100 hours of game time can be listened to in about 4 hours.)
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Session 0: From Neverwinter to Cragmaw Hideout
In the city of Neverwinter, the old warrior Sildar Hallwinter introduced the characters to his dwarf friend, Gundren Rockseeker. On Sildar's refe…
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PC: Moula Arbacent
Human female far traveled monk. I grew up in a small lumbering village in the southern hills of T’u Lung, a country to the far east. Our…
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PC: Turenim Sendri
Human male scholarly priest of the Morninglord Lathander. Always committed, rational, and good, Turenim just finished studying at the very you…
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PC: Atilius Hummus Valentinus
Human male sage and wizard. My family is no stranger to wealth, power, and privilege. In the glory days of Neverwinter, my parents were the c…
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PC: Lee
Human male former soldier turned ranger. Lee is just a really tough guy who just wants the best for others without people being ridiculous. …
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PC: Pippin Thomas
Human male urchin boy turned rogue. My parents were murdered in a stabbing in my home city. I became an orphan and learned to pick locks and a…
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PC: Ivor the Great
Human male knight. While passing through Phandalin, I was hired by Barthen to travel to Neverwinter to find out what was holding up Sildar Hallwinter…
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Session 1: Into Cragmaw Hideout
Having just defeated the goblins at the cave mouth, the group considered their next move.…
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Session 2: From Cragmaw Hideout to Phandalin
Having just defeated Klarg and all the goblins in the goblin cave, the group began to survey the area.…
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Session 3: Into The Redbrand Hideout
After being attacked by the Redbrands outside The Sleeping Giant, exploring their hideout under Tresendar Manor seemed like the next best step.…
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Session 4: Freeing Prisoners In The Redbrand Hideout
After the Redbrands in the barracks surrendered, moving further into their Hideout.…
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Session 5: Confronting Glasstaff
The group slipped through the secret door to find a bedchamber with scarlet cloth drapes covering the walls. The furnishings included a comfortable-lo…
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Session 6: Departures and Heading North
Having just defeated Glasstaff and his minions in the Redbrand Hideout the group quickly descended into an argument about what to do next.…
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Session 7: Stalkings To Cragmaw Castle
With all of the hobgoblins down, and one spared, the group considered their next steps before continuing to Cragmaw Castle.…
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Session 8: Cragmaw Castle Ambush
A few minutes after Ivor entered the castle, the group decided to enter after him. Unfortunately, from the edge of the surrounding wood, no one heard …
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PC: Albrecht Engelhart
Half-elf male bard/warlock. As a young boy, I was raised by a very powerful gentry family in the large city of Neverwinter. My mother was an e…
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Session 9: Saving Gundren
With King Grol and all his minions defeated, the group began to prepare their next steps.…
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PC: Julious Foragain
Human male druid. As a young boy, I was raised by poor traders in a small town. Sometimes they traveled to make ends meet. Occasionally they w…
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Session 10: Ambushed Again
With Gundren revived, the group was wrapping things up at the castle and planning their next move.…
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Session 11: Surprises on the Way to Wave Echo Cavern
After overcoming the hobgoblin ambush at the edge of Neverwinter Woods, the group went back to deal with the trail of bodies.…
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Session 12: Death And Flames In Wave Echo Cavern
The group slept uneasily in the cavern as the rhythmic thunder of pounding waves echoed all around them, loud enough to make the stone underfoot shive…
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Session 13: Ghouls, More Ghouls, and a Friendly Face
After inspecting the cracked skull and ensuring the immediate threat was over, the group took inventory of their singed belongings and considered thei…
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Session 14: Guardians of the Forge
After finishing off ten more ghouls in the great cavern, the group dismembered the undead bodies and argued about what to do next.…
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Session 15: The Black Spider Attacks
After defeating the spell forge’s guardians, the group decided the rest and recover in the forge room.…
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Session 16: Doppelgangers In The End
With the The Spider Dead, the group confronted the new threat from their previous party member, and now nemesis, Ivor, as Albrecht worried about the s…
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