Showing posts with label podcast. Show all posts
Showing posts with label podcast. Show all posts

PC: Jess Ferec

Human female rogue

Jess was born at Kendall Keep and has lived here all her life. Her father and mother became adventurers and were lost in the Caves of Chaos during the early days of the Keep. Her grandparents, Greeves and Peta, two aged domestic servants, see after The Guild house and its guests. Greeves the butler and Peta the housekeeper took care of the late Lord Macsen since the latter’s childhood; the only reason they did not accompany him on his last campaign was their advancing age.

She works for Wilf and Calista at The One-Eyed Cat tavern as barmaid/serving girl. ("Not a wench!") She waits on customers and generally helps out about the place, doing whatever chores are necessary to keep things running, while plying her true trade via surreptitious pick-pocketing of boastful or overly endowed merchants and adventurers. She's smart and careful and so far has not been caught — except by Mouse, who promptly gave her a few pointers. She gained some combat skills from her time spent in the local militia.

PC: Yanliz Hayat

Human male ranger

He was a farm hand. Simple as that. He worked for an elf named Berrian Amastacia, who was a kind, 459 year old wheat farmer. The hands that worked at Berrian, or Berri for short, were treated well and paid enough to live a humble, but comfortable life. Yanliz was adopted by Berri, as many of the other farm hands were, when he was found wandering the nearby fields as a child. Yanliz’s job was one of great importance, keeping the other hands protected. Since the farm was inside a clearing of a much larger forest for reasons unknown to anyone but Berri, the periodic wolf pack would stray into the farmland in desperate search of food. Yanliz became proficient with his longbow over the years through the instruction of Berri himself, and with his bow he would fend off the invading wolves time after time. This relatively simple life would not last.

PC: Lawrence Kerman

Human male draconic sorcerer

I was born into a fairly wealthy family, wealthy enough to have a symbol and signet ring. We owned a large estate outside of Bildoobaris, the capital city of Narfell in northeast Faerun. At a young age my parents raised me to continue their ancient bloodline of draconic sorcerers. For training they would capture unknowing beasts and monsters for me to practice on. I was young and did not want to harm these innocent creatures. When I refused to continue training they threw me out. At the young age of 17 I was alone, without guidance. So I traveled to Bildoobaris looking for work and adventure. I completed a few odd jobs and decided it was time to move to a bigger city. I had heard tales of the glory days of Neverwinter and the sword coast.

PC: Prynhawn Haddway

Half-orc male paladin

Being born a bastard in a small orc tribe was bad enough for young Prynhawn Haddaway, but he was a Rooksden. The Rooksden tribe of orcs wasn’t normal, they didn’t pillage and kill and make half orcs as they pleased. They were nomads who ate from the land and had a strong, strict familial code, which a half orc was sacrilege. He was raised as a bastard, taught that he would just have to live with being a worse version of everyone else. This lasted around fifteen years, until the tribe was attacked. Another hunter party, made purely of humans came into the same territory as the Rooksden. When they found each other in the woods, a bloody battle ensued. Prynhawn ran away and hid in the woods, waiting until the end of the battle when the human hunters had slain his entire clan.

PC: Valeria Liz Imer

Human female bard

I grew up in Southern Amphail, in a family of eight. I was the youngest of my parent’s five kids. My mother and father were the leaders of one of the houses of Amphail, the Ilzimmer’s. They were a blood mix between the wizards of the house Eltorchul and swordsmen of house Bladesemmer. As we were a rather wealthy family, me and my siblings were given many privileges that other children and even adults were not.

Although most of my siblings were oblivious to the shortcomings of the politics of our city, but I spent the most time outdoors in the bustling city. This had benefits, like being able to see the city through the eyes of it’s people, not only from atop the cushioned seat of a carriage during a procession. But, it also had its downsides, like the fact that I became lost several times and was only able to find my way back to my family’s manor because of luck and the kindness of people who knew their way around.

Session 16: Doppelgangers In The End

Wave Echo Cavern
With The Black Spider dead, the group confronted the new threat from their previous party member, and now nemesis, Ivor, as Albrecht worried about the safety of his fiancée, who had Ivor's sword at her throat.

Session 12: Death And Flames In Wave Echo Cavern

Partial Wave Echo Cavern
The group slept uneasily in the cavern as the rhythmic thunder of pounding waves echoed all around them, loud enough to make the stone underfoot shiver. But their sleep would not last long.

Session 10: Ambushed Again

hobgoblin ambush outside Neverwinter Wood
With Gundren revived, the group was wrapping things up at the castle and planning their next move.

PC: Julious Foragain

Dead human male druid.

As a young boy, I was raised by poor traders in a small town. Sometimes they traveled to make ends meet. Occasionally they would bring me with them, but often I was left to fend for myself. I never really got along with people and felt more at home among the animals in the woods. As I grew older I spent more time in the woods until I decided never to return to civilization. Eventually I was approached by the keepers of the woods, the druids of The Emerald Enclave. They took me in as one of their own, but also they left me to my own business, enjoying the solace of nature.

Session 9: Saving Gundren

Cragmaw Castle
With King Grol and all his minions defeated, the group began to prepare their next steps.

PC: Albrecht Engelhart

Half-elf male bard/warlock.

As a young boy, I was raised by a very powerful gentry family in the large city of Neverwinter. My mother was an elf, and my father was a human, and despite the relationship between elves and humans, my mom and dad got along fine. The story I’ve been told is that a godlike figure brought them together and said that this was a destined meeting. They got married two weeks later and began preparing to have a child. The life that was provided to me as being the only child of a noble family was one of time and freedom. I was able to pursue whatever skills I desired. I quickly picked up on the art of social manipulation and economic theory, which lead to my outstanding abilities as a merchant, and conman. One day, however, our manor was raided by bandits and chaos was sewn throughout the lands we owned.

Session 8: Cragmaw Castle Ambush

Cragmaw Castle Ambush
A few minutes after Ivor entered the castle, the group decided to enter after him. Unfortunately, from the edge of the surrounding wood, no one heard the ringing of the alarm bells being sounded from within.

Session 5: Confronting Glasstaff

Redbrand Hideout under Tresendar Manor
The group slipped through the secret door to find a bedchamber with scarlet cloth drapes covering the walls. The furnishings included a comfortable-looking bed, a wooden chest at the foot of the bed, and a small writing desk with matching chair. Sitting at the desk was a short, dark-bearded human male in robes, studying a tome. He wore a princely mantle of ermine. Briefly startled, he looked up. "Ah my good gentlemen, please come in and join me," he said as he grabbed the beautiful glass staff that was leaning against his chair, to stand.